Computational Design Grasshopper Official Diploma
Categories: Computational Design
About Course
This upcoming course, Computational Design Grasshopper Official Diploma, is designed to equip students with the knowledge and skills required to master the Grasshopper programming language, a powerful visual programming tool used for parametric design in architecture and other creative fields. The course will offer an in-depth understanding of computational design principles through hands-on applications across various projects and real-world scenarios.
Stay tuned for the official launch of the course!
What Will You Learn?
- Introduction to Grasshopper: Get acquainted with the basics of the Grasshopper environment and understand how it integrates with Rhinoceros 3D for parametric design and modeling.
- Fundamentals of Computational Design: Explore core concepts such as algorithmic thinking, parametric geometry, and data structures, essential for designing innovative and responsive systems.
- Practical Applications: Work through a series of practical exercises and case studies to understand the real-world applications of Grasshopper, including architecture, product design, engineering, and digital fabrication.
- Advanced Techniques: Delve deeper into complex tools, such as creating custom scripts, working with data trees, optimizing models, and automating repetitive design tasks.
- Design for Fabrication: Learn how computational design can be applied to create design solutions that are ready for manufacturing and fabrication.
- Interactive Learning: Through collaborative projects, feedback sessions, and live demonstrations, you’ll have the opportunity to experiment and refine your skills, pushing the limits of digital design.
- Capstone Project: The course culminates in a final project, where you’ll apply everything you’ve learned to develop a sophisticated, parametric design solution.
Course Content
Week 1: Introduction and Basic Setup
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Meet your instructor !
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Grasshopper 3D interface
00:00 -
Components, Wires, Display and Logic
00:00 -
Parameters, inputs and outputs
00:00
Working with Curves
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curve analysis evalute mid preb planer etc
00:00 -
curve division tools
00:00 -
Primitives line sdl circle cicle cnr arc rectangle etc
00:00 -
spline polyline iso curve nurbs curve inter crv tween etc
00:00 -
util extend explode offset flip project etc
00:00
Data- sets – list
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list item
00:00 -
(split list -list length)
00:00 -
trim data ends
00:00 -
shif list
00:00 -
reverse list
00:00 -
sub list
00:00 -
sort list – first&last
00:00 -
replace items
00:00 -
insert items
00:00 -
cross referenc
00:00 -
Partition List
00:00 -
Longest List
00:00 -
Shortest List
00:00 -
sift pattern null item replace nulls
00:00 -
Dispatch
00:00 -
Weave
00:00 -
Pick’n’Choose
00:00 -
pack / unpack data
00:00
Week 2: Geometry and Transformations
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array panel tools
00:00 -
ORIENT
00:00 -
REGION SLIT ROTATE MOVE MIROR
00:00 -
scale scale nu scale lenght
00:00 -
twist bend miror
00:00 -
REGION FOR CURVES
00:00 -
SHAPES UNION DIFFERENCE INTERESECTION
00:00 -
physical collision split curve brep surface
00:00
vectors
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vector
00:00 -
grid
00:00
Data- sets – sequence
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duplicate repreat stack data
00:00 -
cull index multiple nth
00:00 -
cull pattern
00:00 -
random reduce
00:00 -
SERIES RANGE CH FIBONACCI
00:00 -
random jitter
00:00
operators math
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main operators
00:00 -
larger than smaller than equality similarity
00:00 -
gates logical operators
00:00 -
Expression
00:00 -
chat gpt & Python 3 Script
00:00
Data Trees and how they work in Grasshopper
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merge entwine weave
00:00 -
data tree stucture
00:00 -
split tree . tree statistics .Explode Tree
00:00 -
FLIP MARIX .Trim Tree. Construct Path
00:00 -
Division Pattern CLEAN TREE Prune Tree
00:00
Surface tools
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box corners properties evaluate deconstruct
00:00 -
deconstruct brep edges area voulm is planer dimensions wirframe
00:00 -
srf berp closest point point in brep s
00:00 -
evalute srf shape in brep curvature
00:00 -
LOFT OPTIONS DIVIDE SRF BOUNDRY FROM POINTS EDGE RULED SRF
00:00 -
EXTRUDE tools patch sum srf network srf
00:00 -
pipe -revolve -sweep1.2
00:00 -
primitive
00:00 -
merge faces- join -isotrim-untrim-cap
00:00 -
offset -flip -reverse -fillet
00:00
Attractors definition
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1 point attractor
00:00 -
multiple point attractor
00:00 -
evaluate surface md attractor
00:00 -
curve attractor
00:00 -
Multiple Curves attrctors
00:00 -
Image Attractor
00:00
Voronoi diagram
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parametric voronoi collision
00:00 -
2d voronoi attractor
00:00 -
surface voronoi
00:00 -
turn any shape to voronoi 3d
00:00 -
organic voronoi surface pattern
00:00
Weekly Level : Tutorials
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Parametric bricks panel
00:00 -
Parametric script triangle
00:00 -
hexagonal sphere
00:00 -
parametric vase
00:00 -
gradient pattern texture
00:00 -
spiral stairs
00:00 -
tringle pattern making
00:00 -
Tufting modeling
00:00 -
Spiral Vector Field
00:00 -
gothic window arch
00:00 -
Islamic Mashrabiya
00:00
lunchbox plugin
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structure
00:00 -
Albahr tower Kinetic Facade part 1
00:00 -
Albahr tower Kinetic Facade part 2
00:00
Kangaroo Physics plugin & Kinetic Techniques
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introduction to Kangaroo
00:00 -
mesh vaulted structure
00:00 -
organic Mesh Vault
00:00 -
easy cloth simulation part 1
00:00 -
Rainfall Simulator
00:00 -
evolution door
00:00 -
Cloth modeling simulation ADV PART 2
00:00 -
How to create curtain with kangaroo
00:00 -
Drop multiple objects with collider in 3d plate
00:00 -
Tensile Structure Pavilion
00:00 -
How to make pillows and put them on the bed or sofa
00:00 -
Mesh Relaxation
00:00
LD “extra” SOON
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